NTWRKMy Role: lead product designer (app and web), game systems designer, AR/VR director
Tools: Figma, Illustrator, Photoshop, Airtable, Unity, Aftereffects, Maya
What: NTWRK’s vision was to bring the culture and fandom of conventions online.NTWRK became a video-first product marketplace. We worked with artists, musicians, celebrities, and brands to create exciting mobile-first ways to launch and sell products. I designed the website and app from the ground-up. The most successful feature I built there was the “raffle” where we would auction off famous street art and wares. My favorite unreleased feature was the “NTWRK Arcade” in which users would compete daily in branded mini-games for raffle entries and prizes.
Available Here: https://thentwrk.com/